Computer science Lesson Plan
Class: 5th - Lesson:14 Real Life Programming Game-2

Purpose: Teach relative orientation and procedural operations.

No. of Classes

One class(Teacher's decision).

Material Required

Students, Chalk to draw a grid.

Prior knowledge

Student should know about direction (left, right,forward and backward).

Exercise

This activity involves a Treasure, a Person and a Robot. The Treasure is placed in one box (cell). The Robot has to navigate to the position of the Treasure and pick up the treasure and again navigate to the position of the Person and hand over the treasure to the Person.

Note: Please note that there are bombs in some boxes, on which navigation is not possible. This means that the robot cannot step inside those boxes.

Exercise:1



  • How will the robot move and find the treasure then return to give the treasure to the person.
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    Exercise:2



  • How will the robot move and find the treasure then return to give the treasure to the person using repeat condition.
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Solutions



  • Link to view the solution for exercise-1.
  • Link to view the solution for exercise-2.

  • Teacher Instruction
    1. After having conducted a physical activity in a previous lesson plan, the teacher can now use a notebook and a pen in this lesson plan and give similar exercise activities to the students.
    2. Number of boxes in the grid should be 5 x 5 and can be more than that.
    3. Students can arrive at the solution by any method and need not necessarily follow the same method as is in the solution.
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